sudoku.brennan.computer: a quick 6x6 sudoku copying the Linkedin one, but unlimited puzzles.
boggle.brennan.computer: a little infinite boggle game. works best on mobile with swiping to pick letters.
bogglecube.brennan.computer: take the boggle game and make it a cube! I'd argue it's less fun than regular boggle, perhaps more fun to make than to play.
half finished game for your phone that gives you random nearby IRL locations to bike / walk to, to "make deliveries" to animal crossing style characters. just for fun and exercise.
joke version where the kickr controls social media scrolling, with the joke being that you have to pedal SO MUCH to scroll even a tiny bit down
tools:
GLTF Compressor: our team's tool to compress GLTF files for both textures and geometry. Free and client-side.
pixel.brennan.computer: a pixel art crusher and editor I made for myself to make assets for [UNTITLED GAME PROJECT]
yarn.brennan.computer: take a picture of your yarn colours with your phone, and it'll generate complementary colour palettes for your knitting and weaving projects.
Blue Retriever, a tiny tool that returns X most recent tweets from any account, for light bluesky scraping needs
bren.cred, the only REAL bluesky account credential system worth listening to! (it rates you on how similar your account name is to 'brennan.computer')
XtoB: a tool to cross-retweet Twitter / X posts to Bluesky using a local Chrome extension.
Also, I'm designing a 3D printable lap loom, for weaving scarves and such, since those are weirdly expensive to buy. My version is like $20 in materials and 3D printing time.